Category Archives: Projects

Doesn’t that just figure…

I was browsing through the user manual wiki the other day looking to see what new and fun infos I could find, when I noticed a listing for Sound Sequence Editor. Now I could swear it wasn’t there before, but it was last modified February 2009. So it has been there for awhile at least. Continue reading


A new project: Perry the Sheep

Here recently my 16 year old daughter asked if I could model and animate a cartoon character she had drawn. Actually that kind of makes it sound like she had just created it. When the truth is, Perry the Sheep has been in existence for quite a while. She draws him every chance she gets. I find Perry the Sheep on scraps of paper all over the house.

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I finally finished it!

My little animation is finally finished, such as it is. If you have been following my progress (or lack thereof), you are aware that this project has been plagued with with problems. The biggest, of course, being a toss up between my complete cluelessness and the fact that I took a few too many short cuts. Something I am obviously not skilled enough to pull off gracefully 😛

But, while this will never be labeled a masterpiece, I wouldn’t call it a complete failure either. Like most of my projects, this proved to be quite the learning experience, which is always a plus in my book.

Anyhow, now that I am finished, I thought I would take a moment and assess my project, taking a look back at the good, the bad and the ugly.

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Learning to Walk

For years I have played with animating objects. It is fairly easy, (not to mention, quite amusing) to get an object from point “A” to point “B”. Depending on the object, it is often as easy as placing your object at the starting point, inserting a Key frame, moving ahead a few frames, move your object and add a new Key frame. Continue reading


My rig was done, so… um yeah…

In my last post, my rig was done and I was fussing and confused about the Armature modifier (thanks guys for clearing up my confusion).

So like a good little girl, I was testing my rig after I attached it the characters when I realized that my rig had issues. The biggest being it wouldn’t do what I wanted, not a real good sign. I am obviously soooo not going to be named “rigger of the year.”

sigh 😦 Continue reading