Call for Content: Blenderart Magazine #42

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 42 of Blenderart Magazine.

The theme for this issue is Crossing the Digital Divide

One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the real world. So in this issue we are going to look at the many ways that you can bring your creations/products across the Digital Divide into the real world.

Looking for tutorials or “making of” articles on:

  • Custom Milling and similar processes
  • 3d printing
  • Creating blue prints or products spec sheets to manufacture from
  • Any creative method of getting your project out into the real world

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. 😛 …… goes off to check number and variety of images on my hard drive …. just in case. 😛


Send in your articles to sandra
Subject: “Article submission Issue # 42 [your article name]”

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue isCrossing the Digital Divide. Digital and Real world images would be a great submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 42”

Note: Image size should be of 1024x (width) at max.

Last date of submissions May 5, 2013.

Good luck!
Blenderart Team


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: