OSM2World OpenStreetMap for Blender

I received a pretty cool email today from Matthias Meißer letting me know about OSM2World OpenStreetMap for Blender.

from Matthias

you and the Blender community might be interested, that the OpenStreetMap project is working more and more on 3D exchange.

We create a free wiki worldmap using just simple GPS receivers

Tordanik has released an exporter called OSM2World that is able to write Wavefront OBJ files and generates 3D terrain and buildings of OSM Files.

It would be great, if the Blender Community might create some nice renders using our material. Even joning our discussions to add high res models to OSM would be great.

kind regards

Sounds like great fun, I encourage you all to give it a try.

3 responses to “OSM2World OpenStreetMap for Blender

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: