It’s time again to start thinking about articles, tutorials and images for Issue # 26 of Blenderart Magazine.
The theme for this issue is “Ready, Set, Play! • Blender and Gaming Content”
We are going to explore the world of computer gaming and all the fun ways Blender can be used to create gaming content.
So whether you use:
- Blender’s game engine
- External game engines
- Have written your very own game engine
- Create characters, props, levels for use in established commercial games (ex. world of Warcraft, Doom etc)
- Create characters, props, levels, just for fun with no game in mind
… and you use Blender anywhere in your production pipeline, we want to hear about it.
Also wanted, great shaders, materials and node setups for great looking materials and effects.
Send in your articles to sandra
Subject: “Article submission Issue # 26 [your article name]”
As usual you can also submit your best renders based on the theme of the issue. As the theme of this issue is “Ready, Set, Play! • Blender and Gaming Content”, we are looking for any and all gaming content. Please note if the entry does not match with the theme it will not be published.
Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 26”
Note: Image size should be of 1024x (width) at max.
Last date of submissions February 5, 2010.