Category Archives: Call For Content

Call for Content: Blenderart Magazine #42

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 42 of Blenderart Magazine.

The theme for this issue is Crossing the Digital Divide

One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the real world. So in this issue we are going to look at the many ways that you can bring your creations/products across the Digital Divide into the real world.

Looking for tutorials or “making of” articles on:

  • Custom Milling and similar processes
  • 3d printing
  • Creating blue prints or products spec sheets to manufacture from
  • Any creative method of getting your project out into the real world

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 42 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue isCrossing the Digital Divide. Digital and Real world images would be a great submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 42″

Note: Image size should be of 1024x (width) at max.

Last date of submissions May 5, 2013.

Good luck!
Blenderart Team


Call for Content: Blenderart Magazine #41 (take 2 :P )

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 41 of Blenderart Magazine.

The theme for this issue isImagine the Possibilities

A new year has arrived filled with possibilities for artistic growth and learning. In this issue we are going to look at your personal projects and goals for 2013. What do you hope to learn or accomplish with blender this year. The possibilities are endless, so let the possibility party begin.

Looking for tutorials or “making of” articles on:

  • Personal Projects/Creations
  • Any tool or technique

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 41 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Imagine the Possibilities”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 41″

Note: Image size should be of 1024x (width) at max.

Last date of submissions March 5, 2013.

Good luck!
Blenderart Team


BAM Submission Deadline is fast approaching

Issue #41 Submission Deadline is approaching: December 5th, 2012
Have you turned your submission in yet? We are waiting to hear from you! Come on, you know you want to do it!

It’s time to get things all wrapped up and ready for submission.

Call for Content: Blenderart Magazine #41

The theme for this issue isDigital Clay: Sculpting Escapades


BAM: Call for Content Issue #41 Reminder

Have you submitted your article or amazing image for our gallery yet?

Why not? :P

I know you are having too much fun actually sculpting to stop and send in your article, but the clock is ticking… tick tock…. tick tock

Remember, lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Call for Content: Blenderart Magazine #41

The theme for this issue isDigital Clay: Sculpting Escapades


Call For Content: Blenderart Magazine #41

It’s time again to start thinking about articles, tutorials and images for Issue # 41 of Blenderart Magazine.

The theme for this issue is “Digital Clay: Sculpting Escapades”

Blender’s Sculpting tools have become a fun powerful feature for artists to express their creativity and explore ideas. Issue #41 is going to focus on these powerful tools and the creative workflows that go with them.

Looking for tutorials or “making of” articles on:

  • Sculpt brushes
  • how and when to use
  • what is your favorite brushes
  • Personal Projects/Creations
  • Re-Mesh Modifier
  • Bsurfaces
  • Retopology
  • Dyntopo

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 41 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Digital Clay: Sculpting Escapades”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 41″

Note: Image size should be of 1024x (width) at max.

Last date of submissions December 5, 2012.

Good luck!
Blenderart Team


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