Category Archives: Call For Content

Call for Content: Blenderart Magazine issue #46

BlenderartWe are ready to start gathering up tutorials, making of articles and images for Issue # 46 of Blenderart Magazine.

The theme for this issue isFANtastic FANart

This is going to be a seriously fun issue for everyone to take part in. We are going to honor and pay homage to our favorite artists by creating an issue full of Fanart.

At some point we all give in to the overwhelming urge to re-create our favorite characters, logos etc. We have no intention of claiming the idea as our own, we are simply practicing our craft, improving our skills and showing our love to those artists whose work inspires our own.

So in this issue we are looking for tutorials or “making of” articles on:

  • Personal Fanart projects that you have done to practice your skills and or for fun
  • A nice short summary of why this project inspired you, what you learned

*warning: lack of submissions could result in an entire issue of strange sculpting experiments, half completed models and a galley filled with random bad sketches by yours truly…. :P …… goes off to start filling sketchbook with hundreds of stick figures, just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 46 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “FANtastic FANart”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 46″

Note: Image size should be of 1024x (width) at max.

Last date of submissions October 5, 2014.

Good luck!
Blenderart Team


Call for Content: Blenderart Magazine Issue #44

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 44 of Blenderart Magazine.

The theme for this issue is Mech Mayhem

Mechanical objects are endless fascinating. They can range from the simple can opener to highly specialized robotic equipment. In this issue we are going to have some fun and see what unusual and interesting mechanical objects we can create. So put on your creative caps and get mechanizing.

So in this issue we are looking for tutorials or “making of” articles on:

  • Any and all mechanical objects
  • Making of projects
  • Textures appropriate for mechanical objects
  • Animating of mechanical objects

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 44 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Mech Mayhem. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 44″

Note: Image size should be of 1024x (width) at max.

Last date of submissions November 5, 2013.

Good luck!
Blenderart Team


Call for Content: Blenderart Magazine #43

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 43 of Blenderart Magazine.

The theme for this issue isFrom Concept to Character

Character design can be one of the most rewarding areas in 3d modeling. You get to choose the look and type of character you are creating. And most fun, non humanoid characters are always a possibility. From animals to normally inanimate objects, just about anything can be transformed into a fun character to model and possibly animate.

So in this issue we are looking for tutorials or “making of” articles on:

  • Creating Concept Art
  • Personal or Commercial Character projects
  • Texturing
  • Character accessories and environments (backgrounds)
  • Sculpting
  • Retopology

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 43 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “From Concept to Character”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 43″

Note: Image size should be of 1024x (width) at max.

Last date of submissions July 5, 2013.

Good luck!
Blenderart Team


Call for Content: Blenderart Magazine #42

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 42 of Blenderart Magazine.

The theme for this issue is Crossing the Digital Divide

One of the appeals of creating in digital space is that anything is possible, allowing for greater creative freedom. The challenge is to get your creation out into the real world. So in this issue we are going to look at the many ways that you can bring your creations/products across the Digital Divide into the real world.

Looking for tutorials or “making of” articles on:

  • Custom Milling and similar processes
  • 3d printing
  • Creating blue prints or products spec sheets to manufacture from
  • Any creative method of getting your project out into the real world

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 42 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue isCrossing the Digital Divide. Digital and Real world images would be a great submission. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 42″

Note: Image size should be of 1024x (width) at max.

Last date of submissions May 5, 2013.

Good luck!
Blenderart Team


Call for Content: Blenderart Magazine #41 (take 2 :P )

BlenderartIt’s time again to start thinking about articles, tutorials and images for Issue # 41 of Blenderart Magazine.

The theme for this issue isImagine the Possibilities

A new year has arrived filled with possibilities for artistic growth and learning. In this issue we are going to look at your personal projects and goals for 2013. What do you hope to learn or accomplish with blender this year. The possibilities are endless, so let the possibility party begin.

Looking for tutorials or “making of” articles on:

  • Personal Projects/Creations
  • Any tool or technique

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 41 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Imagine the Possibilities”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 41″

Note: Image size should be of 1024x (width) at max.

Last date of submissions March 5, 2013.

Good luck!
Blenderart Team


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