I have decided that I am clearly the “queen of WTH did I just do”.
This has been a lifelong trend that seems to only get worse as time goes on. And generally it happens when I am all caught up in a project and totally focused on it, thereby not noticing when I have done something that is bound to cause a problem later. And of course it generally takes me forever to discover just what I did to mess up my nice little project.
So just what did I do this time. Well sit on down and I will tell you all about it.
(like you honestly thought I wouldn’t)
Okay so my favorite site (CGCookie) scheduled 3 different user activities all with the same deadline.
- Blendercookie announced a modeling exercise featuring the “Little Bot Bunny” concept art of David Revoy
- Conceptcookie announced their first drawing exercise: a female head shot
- Blendercookie announced their 2nd annual snowman modeling contest.
Oh my what to do… actually it wasn’t a hard choice.
Oddly enough I had already started trying to model Little bot bunny a few weeks earlier and had gotten stuck. I obviously am not good at modeling robots. So I was totally stoked about Blendercookie doing this one. And I was more than willing to wait until the exercise was over and Jonathan posted a tutorial on how to actually model the little guy.
As for the drawing exercise, well I downloaded the reference image and studied it for quite a bit. I do not draw well to say the very least, so I ultimately decided that I would wait for Tim’s tutorial on this one as well.
That just leaves the snowman modeling contest. Now this I can do.
I came up with a concept rather quickly and got to work. Everything was going rather well. Modeling went smooth and I even figured out how to get my tablet to work in sculpt mode. Actually it worked before, but I still had to use the mouse for rotating, zoom etc because I still haven’t set up any of the buttons on the pen or tablet to actually be useful. I finally got annoyed and figured out how to set up my pen buttons and the buttons on the tablet so that I didn’t have to keep stopping just to turn my model. (whoot for me!)
At some point I did something and my snow bank behind the snowman started showing artifacts when rendered, and no I never did figure out what was causing it. Snow bank by itself rendered fine, snowmen rendered fine, snowmen in front of snow bank, not so fine.
But I am a creative problem solver, so since I couldn’t figure this one out, I decided to render it out in layers and put it back together in the compositor.
Hah! take that artifacts!
Since I don’t use the compositor very often, I did a quick look up on the blender wiki and figured out how to set up my layers. So far so good. I hit render and after a short wait had my layers. I checked both layers and they were good, no artifacts.
Okay then, time to switch to the Node editor for a bit of compositing. When I opened the node editor I promptly checked “Use Nodes” box at the bottom and looked up into the window to discover it had added material nodes, whoopsie, I need compositor not material. No biggie, I clicked the proper little icon on the bottom and was on my way.
I set up my alpha over, added a modest glow, a little RGB correction and I was ready to render out. Yeah I totally forgot to check “Auto render” when I checked “backdrop”. Rather silly of me considering they are right next to each other.
Anyhow, I got ready to render out my composited masterpiece. I double checked that composite was selected in the Render buttons options and made sure I had a composite node attached to node setup. I have forgotten that last step a time or two. Alrighty then, hit render and wait.
And when it was done, I had nicely rendered snowmen with slightly glowing Christmas lights… and absolutely no snow???!
WTH! yep here it is. My “WTH did I do” moment. I swear there is one in every project. Although normally they appear much sooner in the project, not as I am so close to being finished.
Okay, recheck settings…. re-render…. still no snow.
Do you know what the definition of crazy is? “Doing the same thing over and over, expecting different results.” Yeah, I spent the next hour or so doing exactly that. Fast forward past that hour that was filled with variations on checking settings, render, wait, no snow. I even tried turning off compositing and just rendering the snow layer.
NO SNOW!
WTH, I had snow, it was really cool snow. It was there before I opened the Node editor.
Sigh, grumble, grumble.
So there is obviously a problem with the snow. I have already checked all possible settings concerning rendering and the compositor. Time to check the material itself.
When I clicked on my snow bank and switched to the material settings, imagine my surprise and confusion to see that the little material preview window showed, yeah wait for it…. a black sphere. WTH! why is it black, snow is white. My snow was white.
Looking at it closer showed me the cause of all my problems.
Have you figured it out yet?
I had my snow bank set to use nodes, specifically Material Nodes and there was no material applied in the Nodes, hence the black sphere.
Remember right after I rendered my render layers and opened the Node editor, then clicked “Use Nodes” and material nodes were auto added to the Node editor window?
Yeah that!
I unchecked “Use Nodes”, deleted the material nodes that had been added, and amazing a re-render showed my snowmen in front of a SNOW BANK!
Victory!, Whoot!
Okay, moral of this story, keep track of what you check, add etc. And if you accidentally enable something that you weren’t trying to do, UNDO IT immediately before you forget all about it. Otherwise, you might just end up with something very odd happening that just confuses the living bejeebers out of you.
And to put a happy ending on this little story, here is my snowman entry:
Happy holidays everyone, May your new year be filled with blender fun and joy!